Wednesday, 30 May 2018

Outline Homework

This is my outline homework so far:


Outline Homework

A transmedia approach to the pilot of a cartoon series for kiwi kids about flower fairy friendships and rivalry in a miniature city.
Monarch Park is my 2D animated series idea aimed at kids aged 8-12 that could identify with the storylines and New Zealand motifs. Instead of making an 11 minute animation pilot by myself this year, I am taking a different approach to the first episode of Monarch Park. Transmedia is a story told over multiple platforms. This is what I’m exploring in my project, finding what other platforms will work for my ideas.
The cultural context of my question is contemporary New Zealand culture. A recent New Zealand practise to inform my own is The Barefoot Bandits animated TV show. A theorist to inform my transmedia is Henry Jenkins with his participatory culture theory – TEDx Talk https://www.youtube.com/watch?v=AFCLKa0XRlw
My potential conclusion/findings of my practice based research question are the experiments with installations and audience engagement through participation. This includes making a finished game and visual novel, but also physical forms of Monarch Park, a board game, colouring pages and merchandise.

3 Key Ideas:

·         Pilot concept
o   Animatic
o   Script/story
o   Friendships
o   Rivalry

·         NZ context
o   Environment
o   Dialogue
o   Demographic
o   Miniature

·         Transmedia approach
o   Methodology
o   Platforms
o   Visual novel
o   Game
o   Installations/exhibitions
§  Overview
§  Lounge/future
o   Merchandise
§  Colouring pages
§  Board game
§  T-shirt
To be written in that order.

Pilot Concept

1.       My concept for the first episode is relevant to my question to tell me and the audience what is happening. It’s an introduction to Monarch Park and important to introduce each character and any key plots in the future of the series. The pilot revolves around the friendships and rivalry of the four main characters in the story.
2.       References
a.       The book Your Screenplay Sucks: 100 ways to make it great by W.M. Ackers informed my pilot concept by showing how important conflict is to drive a story and create interest. I created a new character to play this role of conflict maker for the first episode. This book helped me write my script. “If a scene has no conflict, reading it is worse than watching paint dry. Every single scene has to have some form of conflict…” (Akers, p.91, 2008) Ackers, W. M. (2008). Your screenplay sucks!: 100 ways to make it great. Studio City, CA: Michael Wise Productions.
b.       (something about friendships & rivalry in tv)
3.       Practitioners
a.       The Barefoot Bandits has a friend triangle with a rival character from their school. This dynamic is different from mine. Two boys and one girl, and a nerdy boy rival.
b.       (another friendship rivalry example)
4.       Own work
a.       Kahu Ti Kouka, his bio and appearance.
b.       Treatment, step outline, script, thumbnails, storyboards, animatic

New Zealand Context

1.       The New Zealand context of Monarch Park is important for the target audience. The focus is on the environment through the characters and backgrounds, and kiwi dialogue. This is to educate the demographic about native flora and fauna.
a.        The Children’s Media Use Study by the New Zealand Broadcasting Standards Authority has informed why I have chosen the 8-12 aged demographic and why having some education is important for parents.
b.        

Transition Floor Plan

This is just a quick sketch of Transition Gallery and the potential floor plan in Southsure.



It'd be good to get Ned's stuff out from there at some point.

TV Clip

Here's a draft of the clip so far:


Here are the notes I've gotten from it:

  • Try the motion blur
  • the flying it coloured silhouettes on black similar to the band for tie in
  • Keep some still images and try with all moving or just some
  • Try different sizes (not shapes) and on angles and more over lap
  • Kahu could be a super villain looking similar to Dr Doom

TV Loop Ideas

Here are some ideas for my loop that will be on my TV during my second exhibition:

Similar to arrested development style intro with motion graphics and character names.
https://www.youtube.com/watch?v=4oIk04OQ1Ec
https://www.youtube.com/watch?v=tVfZAIHAruo


Have kahu animated.
Side profile walk into running silhouette of their colours.
Something stylised sometimes maybe?
having a base then putting videos on top
sections for each character

This is what I'm imagining for each character's section. There's footage of them playing. Has their plant.







Tuesday, 29 May 2018

i-Cue

I'm sending this email to i-Cue printing to enquire about their promotional product printing.
https://www.i-cue.co.nz/promotional-products.htm

Hello,
I'm a student at SIT studying the Graduate Diploma in Visual Media. I'm working on a transmedia approach to my potential kids cartoon series Monarch Park.
I have a big budget for the year and would like to enquire about printing branded merchandise/promotional products for goodie bags and prototypes etc. I have things like tshirts, hats, bags, and stationary in mind.
I would also like to enquire about the process of potentially printing my board game that I am currently working on.
Quotes, time frames, and what's possible would be helpful and so interesting to know.

I am free for appointments anytime during the week except for Wednesday 1-3 and Friday.

Feel free to check out my websites:
http://rubyred13.wixsite.com/rubymeades
http://rubyred13.wixsite.com/monarchpark

Thank you,
Ruby Meades

Supervision 29/5

It was good to set up a mock up of my site plan in Transition and show Ruth.



It was good to discuss the colouring pages and what could be shown on the TV.

I'll definitely review my past animations and possibly make a couple more and make a loop or maybe a trailer or something to play during my lounge installation. I'm gonna watch some TV ads and promos for stuff and possibly make little intros for the characters.

The colouring pages should definitely include some flower facts and I need to do Kahu's pages as well. I think I should vectorise the huhu grubs and put the fan tail on a page too.

Monday, 28 May 2018

Board Game Planning

There are quite a few illustrator tutorials I'm looking at to find some that teach what I want to know.

https://graphicdesign.stackexchange.com/questions/101959/how-to-create-a-board-game-path-in-illustrator
https://www.youtube.com/watch?v=aFgHS7vngi8
https://www.youtube.com/watch?v=48l-0ybGY68
https://www.youtube.com/watch?v=RbbQl2sU-ag
https://www.youtube.com/watch?v=aFgHS7vngi8
https://www.youtube.com/watch?v=M8j2Y15kMY0
https://edex.adobe.com/resource/v90d5cdd0/

Illustrator is pretty cool. This is what I've done today:
I need to put it in Maya and put the bridge on top and figure that out and look at other segments that could be 3D.

I found this interesting article about board game designing and development.
https://gamedevelopment.tutsplus.com/articles/how-to-learn-board-game-design-and-development--gamedev-11607

I'm going to answer these questions it asks:

  • How many players will there be?
    • 2-4 players
  • How long should the game be?
    • 30mins maybe?
  • What choices will the player make, and when will they make them?
    • There are diverging paths that players can choose to go down one or the other at multiple points on the board. There also might be spots where the player can move a player back or forward one space or not.
  • How will the player make these choices?
    • When they land on a spot that has an action. When they move over a diverging square they need to choose which path to take.
  • How will one player's choice impact the other players?
    • It might impact on their chance of winning and finishing first.
  • How will the players interact with each other?
    • Passing one another on the board
  • Are there any choices that can be made by one player, but not by the others?
    • Depends on who lands on what space. Not really. They're all available to all players at the start but the dice determines what spaces they land on.
  • How does the game progress? Is it strictly turn-based, or is it in rounds with phases?
    • Turn-based with a dice roll.
  • What actions will the player be able to take?
    • Path choosing and doing what the space they land on says.
  • How will the outcome of an action be determined?
    • By what is written on the space.
  • What is the player's goal?
    • To finish the race first.
  • How can the player win?
    • Passing the finish line before the other players.

Site Plan


My site plan for my second exhibition:


Thursday, 24 May 2018

Storyboard Pro Stuff


Storyboard Pro Tips

STORYBOARD FOUNDATION

Terminology

In Storyboard Pro, it uses animation terminology instead of film terminology.
Sequence = Scene (change with location and/or time)
Scene = shot (change with each camera angle)
Panels convey the movement in a scene/shot.

Camera shots

Interface


STORYBOARD PRO KICK-START

Opening a file

25 frames per second

Import caption

Putting in your script in the storyboard tab
Needs to be a txt file

Drawing

Use brush tool, select tool – can change colour, cutter tool, eraser, paint white behind, layers

Add layers

Rough layer first then a new one that’s a bit more refined then in the final version, clean it up more.

Adding panels

Lots of ways to create new panels. In thumbnail view, can drag layers down onto new panel to replace. Onion skin will show previous panel.

Add a new scene

For when the camera changes

Camera

Camera tool. Click add keyframe at beginning of panel – green for go. Click add keyframe at end of panel – red for stop.
Sketch the camera first on a new layer.
Middle lets you move it around. Top left hand corner is to scale the camera.
Plan ahead and frame for next panels.

Timeline view

Lets you move camera keyframes around. Scrub through the panels

Change panel duration

Click and drag the end of the panel, look at the numbers

Animating

Put it on its own layer. Work in the timeline workspace. Draw a guide on a new layer to help you. Activate the layer’s running man. Add a key frame to the start position. Centre pivot on selection button. Fix duration before adding extra keyframes.

Thumbnail view

Is what it will look like if printed. Add a snapshot in the timeline view of want you want it to look like by right clicking on the frame.

Sounds

In the timeline workspace. Can record the sound/dialogue in the program.
Right click the audio track and select what you want. Record sound or import track.
Right click to show waveform and different sizes etc. enable scrubbing.
You can edit your sound in storyboard pro. Right click on the frame on the sound layer and split at current frame to edit and delete dead air or sound you don’t want. Click and drag around the clips.
Match the panel durations to the sound.
.wav are ideal. .mp3 aren’t recommended for long sequences.

Export PDF

File > Export > PDF
Chose destination path.
Then save as the type you want, depending on what you’re using it for. They can be customisable.

Export Movie

File > Export > Movie
Chose destination path and resolution.
Add if you want to also export sound, timecode, tv safe frame, etc

ADVANCED STORYBOARDING

Back ups

Back up your storyboard pro file at the end of your day/session to prevent corruptions and data loss. Can be saved anywhere.

Stamp tool

3D reference

Perspective tool

For deforming drawings

Text tool

Typing any text. Can change fonts, size, colour, etc
Can break apart the letters to edit them with every tool. Make sure text is on a vector layer. Right-click the text and select Convert > Break ApartText Layers twice to remove all text attributes.

Guides

Square, 1 point perspective, 2 point perspective, 3 point perspective
Windows > Guides

Effects

Convert vector layers to bitmap layers then Layer > Apply Effect on Bitmap Layer
Keep a copy of the original vector layer

Importing images

You can import .psd files

Edit artwork on multiple layers

Copying artwork on multiple panels

Auto Matte

Markers

On the timeline you can put makers for comments etc and change colours

Flip scenes




Keyboard Shortcuts

Ctrl+Z = undo
Ctrl+Shift+Z = redo
Ctrl+C = copy
Ctrl+X = cut
Ctrl+V = paste
P = new panel
1 = zoom out
2 = zoom in
A = first frame
C = rotate ‘canvas’ left
V = rotate ‘canvas’ right
[ ] = brush resize
Holding O then dragging = brush resize
Alt+B = brush tool
Holding B = quick brush selection
Alt+E = eraser
Alt+S = select tool
Alt+T = cutter tool
Alt+I = paint tool
Hold alt and drag a panel to keep everything else the same.


Templates
Good for transferring whole scenes into another storyboard pro file.
https://learn.toonboom.com/modules/library-and-templates/topic/creating-templates2?c=28
https://youtu.be/8QEZkedqqGQ

Spread layer motion

3D Camera moves

Transitions



Puzzle!

The puzzle I ordered arrived!
It's in a cute box and looks so nice!
I finished it to make sure everything is there.

 

Wednesday, 23 May 2018

Site Floor Plan

This is my site plan for my second exhibition:



It's taking up a 310 x 310mm square in RAW gallery in the right hand window corner.

The objects are:

  • TV - SIT
  • TV stand - SIT
  • couch - SIT
  • rug
  • table
  • pillows
  • lamp
  • clock
  • artist statement
  • board game
  • colouring pages
  • puzzle

Mermaid

My Mermaid for MerMay




Tuesday, 22 May 2018

Colouring Pages

Before:




After:


I drew the lines on the plants.


 






Takaro Tribe

Tākaro Tribe: The TV show that helps teach Te Reo Māori

Takaro Tribe is a NZ preschool 2D show by Nicole Hoey.

Interview on RNZ:
http://www.radionz.co.nz/national/programmes/afternoons/audio/2018644137/screen-producer-and-te-reo-advocate-nicole-hoey-on-bookmarks


Cartoon on TVNZ:
https://www.tvnz.co.nz/shows/takaro-tribe/episodes/s1-e1


I've written a few notes when listening to the radio. Here are the main points:

  • There's merch!
  • development over 8 years
  • AEIOU for learning how to spell
  • specifically designed for international releases and to be bilingual
  • Character driven, entertaining, and useful. Made with her son in mind
  • Tested with preschool children on ipads. Different age groups are drawn to different things. every child is different but most like the songs


My notes after watching the show:

  • The animation isn't the best. Elbow clipping, same-face, a lot of blinking
  • kinda rough background style but polished characters
  • really cool songs




Other RNZ podcasts that could be interesting:

https://www.radionz.co.nz/national/programmes/sunday/audio/2018626703/rowan-simpson-how-to-make-a-startup-business-last

http://www.radionz.co.nz/national/programmes/afternoons/audio/2018642066/jeff-kinney-stuck-in-the-head-of-a-wimpy-kid


3D Prints



All the characters are now printed in the see-through plastic and ready to be sanded and polished and painted and stickered.

It was really weird when I tried printing them all at once. In the Makerbot program it was correct with each character but the machine printed Fletcher twice.

One at a time is definitely best.

Next will be printed the 3D aspects of the board game. But that's when I've finished designing it.

Board Game

Here's a very rough draft of the board game layout:



It's about 650mm x 450mm which I think would be a good maximum size. Potentially the squares could be smaller.

I think the bridge needs to be more like steps or something.
Perhaps the rules can go in the middle.

Would it be better to print on matte or gloss paper? then put on foam board?

Pecha Cucha 2
















Supervision 22/5



It was good talking to Ruth about my future exhibitions and getting new ideas I hadn't considered before.

Monday, 21 May 2018

Buying Stuff

I have a $900 budget to get stuff I need through SIT.
SIT does have accounts at quite a few places, art supplies, the warehouse, spotlight, etc. Op shops and online are possible but more difficult. Be prepared to wait a possible week to get permission for the purchase. Cant be reimbursed.
Need quote of price, product, size, type, description as they are the ones buying it.

Thinking about what I could get:

  • stencil stuff
    • heat knife?
    • acetate (clear plastic)
    • spray paints?
    • look at book
  • fairy lights
  • look at spotlight
  • tshirts - merch 
  • rug
  • wallpaper
  • lamp
I need to be making lists and looking around and thinking about my final exhibition.

Materials in my stencil book:



Colouring Pages

I've gone through and made the characters black and white in Toon Boom. They just need to be compiled and made pretty and printed.