Monday, 28 May 2018

Board Game Planning

There are quite a few illustrator tutorials I'm looking at to find some that teach what I want to know.

https://graphicdesign.stackexchange.com/questions/101959/how-to-create-a-board-game-path-in-illustrator
https://www.youtube.com/watch?v=aFgHS7vngi8
https://www.youtube.com/watch?v=48l-0ybGY68
https://www.youtube.com/watch?v=RbbQl2sU-ag
https://www.youtube.com/watch?v=aFgHS7vngi8
https://www.youtube.com/watch?v=M8j2Y15kMY0
https://edex.adobe.com/resource/v90d5cdd0/

Illustrator is pretty cool. This is what I've done today:
I need to put it in Maya and put the bridge on top and figure that out and look at other segments that could be 3D.

I found this interesting article about board game designing and development.
https://gamedevelopment.tutsplus.com/articles/how-to-learn-board-game-design-and-development--gamedev-11607

I'm going to answer these questions it asks:

  • How many players will there be?
    • 2-4 players
  • How long should the game be?
    • 30mins maybe?
  • What choices will the player make, and when will they make them?
    • There are diverging paths that players can choose to go down one or the other at multiple points on the board. There also might be spots where the player can move a player back or forward one space or not.
  • How will the player make these choices?
    • When they land on a spot that has an action. When they move over a diverging square they need to choose which path to take.
  • How will one player's choice impact the other players?
    • It might impact on their chance of winning and finishing first.
  • How will the players interact with each other?
    • Passing one another on the board
  • Are there any choices that can be made by one player, but not by the others?
    • Depends on who lands on what space. Not really. They're all available to all players at the start but the dice determines what spaces they land on.
  • How does the game progress? Is it strictly turn-based, or is it in rounds with phases?
    • Turn-based with a dice roll.
  • What actions will the player be able to take?
    • Path choosing and doing what the space they land on says.
  • How will the outcome of an action be determined?
    • By what is written on the space.
  • What is the player's goal?
    • To finish the race first.
  • How can the player win?
    • Passing the finish line before the other players.