Wednesday, 27 June 2018

Sunday, 24 June 2018

2nd Break Schedule

This is my rough holiday schedule at the moment:


List of things to do:
  • Background art
    • school
    • classroom
    • fletcher's marae
    • lounge
    • backyard
    • shed
    • sports field
    • race track
  • prop art
    • paper plane
    • plane
    • lounge furniture
    • shed tools
  • visual novel video
    • backgrounds
    • animations
  • pantheon stuff
    • spear
    • shield 
  • tshirt designs
    • embroidered design
    • wings
    • outlines
    • splatters
  • toy library stuff 
    • posters 
    • website
  • animatic
    • tweak
    • draw nicely
    • animations
  • game prep
    • art
    • animations
    • interface
  • class prep
  • turnarounds
  • GDCD concept art
  • ILT art awards art
  • clean transition gallery
  • Chris's birthday
  • marking
  • research
    • dissertation prep
    • readings
  • mitre 10 3D printing
  • take down exhibition

Monday, 18 June 2018

Outline References

These are my references for my working bibliography:


This is my finished Research Outline:




Friday, 15 June 2018

Finished Exhibition

Here are some pictures of my finished 2nd exhibition.





 

I've finished my gameboard ad so I think I'll sleep in tomorrow.

Exhibition Opening Night Update:
I think it was a great success. Everyone loved my ad and lots of people played my boardgame and did some colouring in.
There were a few kids there and they liked hanging around my area.

Pictures of the finished game and installation

 

 

Thursday, 14 June 2018

Installing





I'm feeling good about my install. Thursday is all about the details and finishing the board game and stuff.

Wednesday, 13 June 2018

Printing!



 

 

Lots of printing done. The Up machine is soooo much better than the makerbot omg.
Still got lots to do.


Tuesday, 12 June 2018

Not as Stressful Day

I put together and printed all the artist statements today. I'll cut them out eventually. I've also finished the exhibition map and will print that on sticky soon.

I've put some more stuff in my space


I need to put the entertainment unit up. I also got a couple more game boards printed.

Monday, 11 June 2018

Stressful Day

I am disliking the 3D printers at the moment. I haven't even been able to use the smaller printers and see if they can print better because they just dont work for me. It's so frustrating but I was able to eventually get most of my bridge done before it gave up.



I then measured how much it had left to go and cut that out of my model and printed it.
It was annoying and curved up.



I blutacked it onto my game to check the measurements and I think it was accurate in that department. Just not looks wise yet.



I'm now printing one with supports over night tonight. Hopefully this will work! Then I'll need to sand it, prime it, paint it, put the stickers on, magnets

I printed people's stuff for the exhibition today and now know how to print matte paper and possibly change the paper roll (I took a video)

I've got my spot in RAW Gallery and have put the rug down and couch into position to get a feel for the space.


I do want to clean the outside window eventually.

Sunday, 10 June 2018

Board Game Pieces

I've accurately made the bridge to exactly the size I want.



The 3D printers weren't even on today. I tried with the small white printer but it just didn't want to work.
I found out I cant even print this bridge on the two little printers, it will have to be on the makerbot because of how long it is: 22cm.

I've emailed Chris and will hopefully hear back on Monday.

All my stuff is ready for printing and I've got plenty of copies for safety.


Saturday, 9 June 2018

Board Game Printed

I got my board game printed and laminated at Warehouse Stationery for $24.
It was done in an hour and super easy.
I got it on the lightest paper and a matte laminate.
Apparently they first laminated it gloss and then laminated it matte over top.



It's really nice and I'm super happy with it. I don't think I even need to put it on foamboard anymore. Should be fine on the mat.
Played it with some students and they liked it.

I think do need to print my characters again but wider so they don't fall over as easy.


Here's a rule book to put down encase
people would be confused.


Board Game Update

It's looking more and more complete! I've put on a background and put some more actions on the squares.
I'm printing this and testing it tomorrow and then finishing it from those notes and getting it printed and laminated at Warehouse Stationery.



Next I need to finish the 3D bridge and 3D print it.
I need to paint the characters and print out their stickers.
Get little magnets and attach.
Put laminated board on foam board.
Get a nice dice.
Possibly make a little rule book.


NEW IDEA ALERT
To make a quick ad with my sisters to advertise my board game!
It can be really crazy and cringy with lots of zooms and crazy faces.
I'll shoot it in my installation and make it ready for Friday opening night.
My characters could be animated and composited in with my sisters.
Possibly shot square?
It's a how to play, explains the actions

References:
Mouse Trap  ~  connect four   ~

Gimme Pizza https://www.youtube.com/watch?v=k6DA_WwO90c

Some classic lines:
some assembly required
You've landed on swap places!
what does that mean?

I've started to storyboard

Thursday, 7 June 2018

i-Cue Meeting

I met with Sharyn from i-Cue today to talk about what I'd like to print with them.

I think I should have been more prepared of what I want but I didn't have the time to think about merch when it's not apart of my second exhibition.
I liked her idea of wristbands but I think they outsource them so possibly more expensive.
I thought $700 would get me quite a bit of stuff but she made it seem like I wont be able to get much at all. Clothes are definitely a way I do want to go for sure and talking about the costs, I have some ideas for it that I'll be drawing probably in the holidays.

I think I'll need to print the board game at SIT as they don't do it the way I imagined. I've emailed the SIT printery to see if they can laminate A2.
I think I'm going to put little weak magnets in the board and bridge to connect them together instead of cutting out a notch.


Wednesday, 6 June 2018

Board game prototypes

Potential board game squares/actions
 Colour code
  • ·         Roll again
  • ·         Miss a turn
  • ·         Go forward _ spaces
  • ·         Go back _ spaces
  • ·         Move another player
  • ·         Change turn order
  • ·         Trade spaces
  • ·         Back to start

Will test this out today and try finish it for tomorrow at 10 for my meeting at i-Cue


I've fixed some things on the board and game flow. But I'm stuck on the visuals and what to put in the white space.

This isn't the final but I think it's closer to what I want. I'm not sure whether to change the font or put in story elements nor what they would be yet.
Making a board game is hard!

I played it with my sisters and it's definitely more fun with 4 people. They liked the trade places actions and found stuff pretty fun.

I'm going to try the idea that the two loops have actions on every spot. It'll spice up the game more and possibly make game play a little longer. I think having more go backs and forwards would be good, they seem to be lacking at the moment.

Outline Homework finished


 A transmedia approach to the pilot of a cartoon series for kiwi kids about flower fairy friendships and rivalry in a miniature city.

Monarch Park is my 2D animated series idea aimed at kids aged 8-12 that could identify with the storylines and New Zealand motifs. Instead of making an 11 minute animation pilot by myself this year, I am taking a different approach to the first episode of Monarch Park. Transmedia is a story told over multiple platforms. This is what I’m exploring in my project, finding what other platforms will work for my ideas.
The cultural context of my question is contemporary New Zealand culture. A recent New Zealand practise to inform my own is The Barefoot Bandits animated TV show. A theorist to inform my transmedia is Henry Jenkins with his participatory culture theory.
My potential conclusion/findings of my practice based research question are the experiments with installations and audience engagement through participation. This includes making a finished game and visual novel, but also physical forms of Monarch Park, a board game, colouring pages and merchandise.

3 Key Ideas:

·         Pilot concept & New Zealand context
o   Animatic
o   Script/story
o   Friendships
o   Rivalry
o   Environment
o   Dialogue
o   Demographic
o   Miniature

·         Transmedia approach
o   Methodology
o   Platforms
o   Visual novel
o   Game
o   Merchandise
§  Colouring pages
§  Board game
§  Promotional materials
·         Installation outcome
o   Interactive
o   Storytelling
o   Exhibitions
o   lounge
To be written in that order.

Pilot Concept & New Zealand Context

1.       My concept for the first episode is relevant to my question to tell me and the audience what is happening. It’s an introduction to Monarch Park and important to introduce each character and any key plots in the future of the series. The pilot revolves around the friendships and rivalry of the four main characters in the story. The New Zealand context of Monarch Park is important for the target audience. The focus is on the environment through the characters and backgrounds, and kiwi dialogue. This is to educate the demographic about native flora and fauna.
1.       References
a.       The book Your Screenplay Sucks: 100 ways to make it great by W.M. Ackers informed my pilot concept by showing how important conflict is to drive a story and create interest. I created a new character to play this role of conflict maker for the first episode. This book helped me write my script. “If a scene has no conflict, reading it is worse than watching paint dry. Every single scene has to have some form of conflict…” (Akers, p.91, 2008) Ackers, W. M. (2008). Your screenplay sucks!: 100 ways to make it great. Studio City, CA: Michael Wise Productions.
b.       Children’s Media Use Study by the New Zealand Broadcasting Standards Authority has informed why I have chosen the 8-12 aged demographic and why having some education is important for parents.
2.       Practitioners
a.       Mukpuddy: The Barefoot Bandits has a friend triangle with a rival character from their school. This dynamic is different from mine. Two boys and one girl, and a nerdy boy rival. The Barefoot Bandits has the look and feel that would be good to achieve with its background art, dialogue, and voice acting.
b.       Nicole Hoey: Takaro Tribe. Though this is aimed at a much younger audience than mine, it has a very NZ feel and context. It is designed in mind with international audiences however. There’s an interview with her on national radio
3.       Own work
a.       Kahu Ti Kouka, his bio and appearance.
b.       Treatment, step outline, script, thumbnails, storyboards, animatic
c.       The colouring pages of the characters feature the NZ environment and facts about it.
d.       The grub karting drawing that’s now a puzzle features NZ creatures.

Transmedia Approach

1.       The approach this year to Monarch Park is via transmedia storytelling but focused on the first episode. Transmedia is what I’m going to explore my pilot through and experiment with what might work best in the future for my product.
2.       References
a.       Transmedia branding by B. Tenderich is a compilation thesis of multiple factions of transmedia. It is more about branding but this is still useful for my project when I start thinking about merchandise.
b.       This NZ article by R. Zanker ‘Child audiences becoming interactive ‘viewsers’: New Zealand children’s responses to websites attached to local children’s television programmes’ is good to know about and apply to Monarch Park. The theories of gamification are also relevant for my own game creation. Screen Australia has also made a handy bible for transmedia production by G. P. Hayes.
3.       Practitioners
a.       Henry Jenkins and his Star Wars transmedia is very influential and good case study to work from. – TEDx Talk https://www.youtube.com/watch?v=AFCLKa0XRlw
b.      
Oat the Goat is a very recent NZ endeavour made by the ministry of education about kindness. What is interesting to me is the format of this story, an interactive website with animation, music, and choices. Similar to a visual novel. https://www.bullyingfree.nz/schools/activities-and-events/oat-the-goat
4.       Own work
a.       My board game is a physical introduction to game making for me.
b.       Visual novels are easier and faster to make and a new platform that is gaining traction.
 

Installation Outcome

1.       There are three exhibitions as part as what we need to do during the year plus Southsure at the end of the year. These are how I can display Monarch Park to the public and a real audience that can interact with the installation. This is the glue and the goals that I work towards in my practice that stick everything together.
2.       References
a.       Installation Art between Image and Stage by A. R. Peterson is a book that looks relevant.
b.       Poetics and public space: an investigation into animated installation by R. Bond is an interesting article exploring this art. Interesting interview with the author https://www.youtube.com/watch?v=qEJ_S5ng06k
3.       Practitioners
a.       Tracey Emin’s ‘My Bed (1999)’ is an interesting practice to show how a real feeling room can be brought into a gallery space. This inspires my much more appropriate installation of a typical kiwi lounge that showcases Monarch Park. This link is her talking about bringing this installation back into the present and including new images on the wall around. https://www.youtube.com/watch?v=uv04ewpiqSc
b.       William Kentridge has made many animation installations and experiments with movement, meaning, and scale. I think he is a good practitioner for my next exhibition idea to play with the scale and how to make the audience feel small. I liked his big stage shows that incorporate many different mediums working together. I’ve already watched this documentary about him https://art21.org/watch/william-kentridge-anything-is-possible/full-program-william-kentridge-anything-is-possible I’ve also found an article by Richard Combs about Kentridge.
4.       Own work
a.       My first exhibition was my first larger scale installation in my own space.
b.       My second exhibition hasn’t happened yet but it’s different again to what I’ve done before.

Ethical and cultural considerations

My practice-based research doesn’t involve any participants taking part in any surveys or anything. In the exhibitions, it’s voluntary to participate in the activities. All aspects are family friendly because it’s a kids cartoon aimed at children. I will put down notebooks for any feedback if people choose too, and those names will remain anonymous if used.

Supervision 5/6

It was nice having a group supervision and discussion about all of our second exhibitions. It was good to give the others ideas about their stuff and their contributions to mine.

The main things were stuff about the windows which I think I will leave alone. I do want mine to feel like a lounge but it is also an installation that I am inviting people to look at and engage with. Rachel made the point that it might be more creepy than anything with curtains up and people peeping in. Not a nice message or feeling. I do want people to see my stuff, this is why it's in the RAW gallery, to see if more people will see it.

In my outline I am now breaking down the key ideas into:

  1. Pilot concept and NZ context
  2. Transmedia approach
  3. Installation outcome


Rachel introduced me to an artist called Tracey Enim who created the award winning installtion 'My Bed'(1999). I think this is a good practitioner to reference as my second exhibition is similar in the ways of bringing a room with meaning into a gallery setting.

Monday, 4 June 2018

Board Game

I've converted my stroke line to squares so I was able to put it into Maya and play around with the 3D parts I could do.



The bridge is what I'm worried about when thinking about how people are going to play the game and how rough kids can be and if it will hold up.

Kahu colouring pages

Here are the simple colouring pages for Kahu.
I still need to get some facts about the characters and/or their flowers.



Sunday, 3 June 2018

May schedule

This was my May schedule:


I'm going to make one for June as well.