Wednesday, 6 June 2018

Outline Homework finished


 A transmedia approach to the pilot of a cartoon series for kiwi kids about flower fairy friendships and rivalry in a miniature city.

Monarch Park is my 2D animated series idea aimed at kids aged 8-12 that could identify with the storylines and New Zealand motifs. Instead of making an 11 minute animation pilot by myself this year, I am taking a different approach to the first episode of Monarch Park. Transmedia is a story told over multiple platforms. This is what I’m exploring in my project, finding what other platforms will work for my ideas.
The cultural context of my question is contemporary New Zealand culture. A recent New Zealand practise to inform my own is The Barefoot Bandits animated TV show. A theorist to inform my transmedia is Henry Jenkins with his participatory culture theory.
My potential conclusion/findings of my practice based research question are the experiments with installations and audience engagement through participation. This includes making a finished game and visual novel, but also physical forms of Monarch Park, a board game, colouring pages and merchandise.

3 Key Ideas:

·         Pilot concept & New Zealand context
o   Animatic
o   Script/story
o   Friendships
o   Rivalry
o   Environment
o   Dialogue
o   Demographic
o   Miniature

·         Transmedia approach
o   Methodology
o   Platforms
o   Visual novel
o   Game
o   Merchandise
§  Colouring pages
§  Board game
§  Promotional materials
·         Installation outcome
o   Interactive
o   Storytelling
o   Exhibitions
o   lounge
To be written in that order.

Pilot Concept & New Zealand Context

1.       My concept for the first episode is relevant to my question to tell me and the audience what is happening. It’s an introduction to Monarch Park and important to introduce each character and any key plots in the future of the series. The pilot revolves around the friendships and rivalry of the four main characters in the story. The New Zealand context of Monarch Park is important for the target audience. The focus is on the environment through the characters and backgrounds, and kiwi dialogue. This is to educate the demographic about native flora and fauna.
1.       References
a.       The book Your Screenplay Sucks: 100 ways to make it great by W.M. Ackers informed my pilot concept by showing how important conflict is to drive a story and create interest. I created a new character to play this role of conflict maker for the first episode. This book helped me write my script. “If a scene has no conflict, reading it is worse than watching paint dry. Every single scene has to have some form of conflict…” (Akers, p.91, 2008) Ackers, W. M. (2008). Your screenplay sucks!: 100 ways to make it great. Studio City, CA: Michael Wise Productions.
b.       Children’s Media Use Study by the New Zealand Broadcasting Standards Authority has informed why I have chosen the 8-12 aged demographic and why having some education is important for parents.
2.       Practitioners
a.       Mukpuddy: The Barefoot Bandits has a friend triangle with a rival character from their school. This dynamic is different from mine. Two boys and one girl, and a nerdy boy rival. The Barefoot Bandits has the look and feel that would be good to achieve with its background art, dialogue, and voice acting.
b.       Nicole Hoey: Takaro Tribe. Though this is aimed at a much younger audience than mine, it has a very NZ feel and context. It is designed in mind with international audiences however. There’s an interview with her on national radio
3.       Own work
a.       Kahu Ti Kouka, his bio and appearance.
b.       Treatment, step outline, script, thumbnails, storyboards, animatic
c.       The colouring pages of the characters feature the NZ environment and facts about it.
d.       The grub karting drawing that’s now a puzzle features NZ creatures.

Transmedia Approach

1.       The approach this year to Monarch Park is via transmedia storytelling but focused on the first episode. Transmedia is what I’m going to explore my pilot through and experiment with what might work best in the future for my product.
2.       References
a.       Transmedia branding by B. Tenderich is a compilation thesis of multiple factions of transmedia. It is more about branding but this is still useful for my project when I start thinking about merchandise.
b.       This NZ article by R. Zanker ‘Child audiences becoming interactive ‘viewsers’: New Zealand children’s responses to websites attached to local children’s television programmes’ is good to know about and apply to Monarch Park. The theories of gamification are also relevant for my own game creation. Screen Australia has also made a handy bible for transmedia production by G. P. Hayes.
3.       Practitioners
a.       Henry Jenkins and his Star Wars transmedia is very influential and good case study to work from. – TEDx Talk https://www.youtube.com/watch?v=AFCLKa0XRlw
b.      
Oat the Goat is a very recent NZ endeavour made by the ministry of education about kindness. What is interesting to me is the format of this story, an interactive website with animation, music, and choices. Similar to a visual novel. https://www.bullyingfree.nz/schools/activities-and-events/oat-the-goat
4.       Own work
a.       My board game is a physical introduction to game making for me.
b.       Visual novels are easier and faster to make and a new platform that is gaining traction.
 

Installation Outcome

1.       There are three exhibitions as part as what we need to do during the year plus Southsure at the end of the year. These are how I can display Monarch Park to the public and a real audience that can interact with the installation. This is the glue and the goals that I work towards in my practice that stick everything together.
2.       References
a.       Installation Art between Image and Stage by A. R. Peterson is a book that looks relevant.
b.       Poetics and public space: an investigation into animated installation by R. Bond is an interesting article exploring this art. Interesting interview with the author https://www.youtube.com/watch?v=qEJ_S5ng06k
3.       Practitioners
a.       Tracey Emin’s ‘My Bed (1999)’ is an interesting practice to show how a real feeling room can be brought into a gallery space. This inspires my much more appropriate installation of a typical kiwi lounge that showcases Monarch Park. This link is her talking about bringing this installation back into the present and including new images on the wall around. https://www.youtube.com/watch?v=uv04ewpiqSc
b.       William Kentridge has made many animation installations and experiments with movement, meaning, and scale. I think he is a good practitioner for my next exhibition idea to play with the scale and how to make the audience feel small. I liked his big stage shows that incorporate many different mediums working together. I’ve already watched this documentary about him https://art21.org/watch/william-kentridge-anything-is-possible/full-program-william-kentridge-anything-is-possible I’ve also found an article by Richard Combs about Kentridge.
4.       Own work
a.       My first exhibition was my first larger scale installation in my own space.
b.       My second exhibition hasn’t happened yet but it’s different again to what I’ve done before.

Ethical and cultural considerations

My practice-based research doesn’t involve any participants taking part in any surveys or anything. In the exhibitions, it’s voluntary to participate in the activities. All aspects are family friendly because it’s a kids cartoon aimed at children. I will put down notebooks for any feedback if people choose too, and those names will remain anonymous if used.